![]() ![]() ![]() You need enough toughness to survive these attackers before pulling back with a Daring Swing. The combo’s main weakness is range attackers. Since your main combo needs you to get aggressive to round them up when running solo, you will need enough toughness to survive unavoidable damage. When it comes to survivability, you would need a mix of Fortitude (armor) and Vitality (max HP). Strength adds more damage output to Demon Hunters, and this will be the best primary attribute to look for in Demon Hunter builds. Instead, they share the same attribute with strength-based classes now. Unlike previous Diablo games, there is no Dexterity attribute for classes like Monks and Demon Hunters. When it comes to leveling, you usually equip all the gears that give you a higher rating score, but let us dive deeper into the attributes and how you should play around them. The legendary that adds grenades to your Strafe will easily deal with the remaining enemies surviving your main combo. If you have a legendary gear that buffs Strafe, it would be even better. Strafe is replaceable, especially if you have a legendary gear that buffs a specific ability. Strafe will be your main single-target damage as it does insane damage along with your Crossbow Shot. Throw the Multishots and use Strafe on the remaining enemies that are still alive (hopefully, just the elites or champion mobs left). Once they form a line, drop the Rain of Vengeance as it stuns them when you reach a high enough level, and it bombards the area in front of you for some insane damage. ![]() Your goal is to round the enemies up by passing through them and using a Daring Swing backward to have them all follow you in a line. These are the skills you are looking for when it comes to leveling. Here are the core skills you need to be looking for when it comes to leveling fast as a Demon Hunter. Thanks for any feedback you may have.Since we are leveling from 1 to 60, all the skills have to be unlocked through leveling as you progress. The video and my toon are really just a proof of concept, I haven't spent much time in streamlining my gear for it yet, I'd just like to discuss how viable you think this is. Could be Archery or Tactical Advantage for more DPS/mobility respectively. Perfectionist - 10% HP, Resistances, Armor. Night Stalker - High crit chance allows this to be another way to restore Discipline. Vengeance - Health Globes are essentially what keeps you going with this build, keeping your Hatred topped up so you can keep Strafing
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